With many video game conferences around the globe either canceled or postponed due to the issues pertaining to the COVID-19 virus, many developers are unable to attend events to learn key findings and watch presentations from attending speakers in the past few months. Cocos understands the concern that developers have and want to help by bringing some of the best companies in the casual game space together and creating a free, online video conference.
Today, we are announcing the Cocos Game Developers Connect conference will be held on March 18. Cocos has offered talks with partners before as offline salons all across China, but this is our first-ever online conference and continues our initiative to have more live video discussions and tutorials on both of our YouTube and Bilibili platforms.
If you want to watch all our English conference talks, subscribe to our YouTube channel at http://www.youtube.com/cocoscreator
If you want to watch all our Chinese conference talks, subscribe to our Bilibili channel at https://space.bilibili.com/491120849
Exact times of the conference talks and subjects will be shared next week.
English conference speakers
Ani Mohan
Co-founder and General Manager of the GameSnacks team at Google
Before founding GameSnacks, Ani was a product manager at Google in San Francisco, working on Google Chrome and Android. He has also started businesses in personal finance, nutrition, and student tutoring.
Rachael Bornstein
Partnership lead for the GameSnacks team at Google
Rachael manages the growth of the GameSnacks game catalog and game integration partnerships with apps. Prior to joining GameSmacks, she co-founded a visual shopping project built out of Google’s Area 120.
Monte Singman
VP of International Business Development at iDreamSky
Monte has 30 years of game business and extensive experience in bridging eastern and western gaming markets. He is an entrepreneur with deep expertise in building companies that focus on content and technology, especially in the mobile and online game industry.
Oscar Clark
Author and Co-Founder at Fundementally Games
As a game designer, product and business strategist Oscar has extensive insight into what makes games successful and how to combine entertainment, community, and sustainable businesses. Oscar now focuses on providing design, market suitability, and monetization advice to developers and organizations.
Jun Yang
Product Manager at Agora.io
Joined Agora.io in May 2018, building a complete self-service process for developers, and greatly improving the efficiency for small and medium-sized developers using Agora.io. Continues to optimize and update Agora.io developer experience.
Chinese conference speakers
Huabin Ling
Technical Director at Cocos
Technical leader for the largest game engine company in China with over half of Chinese developers using Cocos-2dx and Cocos Creator. Panda has been working in the industry for over 6 years, all with Cocos.
Jun Yang
Product Manager at Agora.io
Joined Agora.io in May 2018, building a complete self-service process for developers, and greatly improving the efficiency for small and medium-sized developers using Agora.io. Continues to optimize and update Agora.io developer experience.
Chloe Wang
Business Development Manager at Google
Responsible for growing Google's business with online publishers and app developers in China by partnering with them on ad solutions including AdSense, AdMob and Ad Manager.
Abby Ji
Head of Sales, Demand, and Supply at ironSource
Currently responsible for the new business development of ironSource Greater China. Abby is deeply immersed in the game industry, including user acquisition and traffic monetization skills, with experience in cooperating with many popular products.
Monte Singman
VP of International Business Development at iDreamSky
Monte has 30 years of game business and extensive experience in bridging eastern and western gaming markets. He is an entrepreneur with deep expertise in building companies that focus on content and technology, especially in the mobile and online game industry.